Version 0.9.1

Version 0.9.0 was received very well and it fixed all lag related problems people were having. This newer version fixes the bugs introduced in 0.9.0 and also adds a few x-mas themed items for december. Changelog: machette bug fixed zombies should chase everyone now, not just the person who spawned them zombies drop loot again!…


Version 0.9.0

Oh yes, version 0.9.0 is done. It’s not extensively tested, but that’s kinda your job 🙂 I called this version 0.9.0 instead of 0.8.9 because I completely reworked how zombies and animals work in the game. No longer will huge numbers of zombies be spawned in at once, handled by one person. Instead every player…


Game down for preparation of 0.9.0

I am working hard on the new version of Survius. That new version, 0.9.0 has a lot of changes, also to the database. This means version you’re now playing is not compatible with the new version, which in turn means I have to close the game until I release the new version. A few highlights…


Version 0.8.8

This update was pushed out before fixing all issues because of a bug that was abused. During testing the previous version, I rescheduled the airdrop time to 7am. People were abusing this massively to get huge amounts of scrap metal. I have therefor removed all scrap metal from boxes, safes and inventory. There were over…


Version 0.8.7

This version will hopefully fix the lack of metal on the island with working airdrops. Airdrops have been changed a lot. No longer will the pilot occasionally drop the package in a lake, but always on dry land (or a building, if you’re unlucky). Also, in rare cases the pilot will not drop anything. It’s…


Version 0.8.6

There were a few issues with colliders in version 0.8.5 which allowed players to break into players bases. Players that abused (instead of reporting) that bug risk their accounts being banned. Here’s the changelog including a full changelog for 0.8.4 -> 0.8.5 since I didn’t include that before: [fixed] repair while crafting no longer possible…


Version 0.8.5

After some internal testing by the admin team I am proud to present to you, Survius 0.8.5. It’s a big update with a lot of fixes and new features. Changelog: [fixed] I do not have access to the bug list right now, but I’ll update this post when I do [added] New character selection screen…


0.8.5 testing has begun

Version 0.8.5 RC1 was recently uploaded for the administrators to test. Their findings lead to 0.8.5 RC2 being built right now. This again will be tested internally before it will be released to the players. I wanted to show how the new character selection screen in 0.8.5 RC2 looks. Of course, custom shirts are for…


Database issues hopefully solved

There were a lot of reports of players not being able to register an account, and tonight I finally had the time to test it out. What probably happened is that the webhost updated to a newer version of mysql. This version did not like the structure of my tables (as for some the default…


Version 0.8.4

This update should fix the loot problems. Sorry it took so long, and sorry if some reported bugs have not been fixed. I’m a bit busy with other stuff at the moment. changelog: loot issues fixed invisible loot fixed when building an item is blocked, a more descriptive error is given a lot of tweaks…