The New Admin Team

Good day fellow Survius players, Last week we started collecting applications for the admin post of Survius. Thanks a lot to all of you who posted their applications, and thanks to others as well for staying with us. We have reviewed the applications from the best perspective and prepared a new admin team for Survius. All…


DNS Refresh

Survius servers were facing some difficulties earlier and are supposed to be fixed. If they aren’t for you, don’t panic.   Just try flushing your DNS by going into CMD and typing out “ipconfig /flushdns” without quotes. If it doesn’t work, just restart your router, If it still doesn’t work, just wait till tomorrow. Sometimes…


Technical Difficlulties

As you may have known, Survius is currently inaccessible. Apparently, the game servers are facing some technical difficulties, The hosting team is informed and it is being worked on, Really sorry for your tomatoes not getting a visit today. But we hope that the servers will be back up soon, and when they do, you will…


Meet the new community manager

After the purge of last week, we’re slowly restructuring Survius. While I will be 100% devoted to development, I have created a new position to take care of our awesome community; a Community Manager. One name popped up in most conversations I had about this role, and so without further ado, let me introduce you…


The purge

Just a short update; I have shut down the forums until further notice, for reasons I can not discuss here. For support (unban requests, help, technical issues) I recommend joining the Survius Discord: https://discord.gg/nfp7cGF The second thing I did was purge the admin team. Again, I won’t go into any details for the reasons, but a…


Next update: ideas welcome

Last few weeks I have slowly started working on the codebase, getting the game in a more stable state. The first tests seem to imply the fixes are helping and the game is more stable (for me at least). I am also moving a lot of code around, reorganizing, which is rewarding, but not noticeable to anyone…


Version 0.11.1

I am thrilled to see the 0.11-branch perform so well. All those hours recoding the persistent building-code and database code has paid off. So, with the help of your bug reports I present to you version 0.11.1. NOTE: Because of the duplication problems in previous builds for this version I wiped the database. So all…


Version 0.11.0

The 0.10.x branch was pretty disastrous in attempting to fix the building problems. So I went back to the drawing board and totally rewrote everything related to persistent buildings. The result is a new method of addressing the buildings, which in my tests seem very reliable. I hope this 0.11.x branch will help the game…


Version 0.10.3

Continuing the quick updates in trying to fix the building problems I present version 0.10.3. Changelog: tweaked building code tweaked destroy code tomato plant should revert to plant without tomatoes Get the updated version here: https://chaozz.itch.io/survius


Version 0.10.1

Like stated in the previous release (0.10.0) the 0.10-branch is to address the building problems. I implemented a lot of error logging and thanks to everyone submitting bug reports I was able to address the biggest issue in the 0.10.0-release. So to quickly fix the problem I released 0.10.1. Changelog Fix for ERROR: Server returned error…